Thursday, September 6, 2012

Next-generation Xbox might be delayed to 2014 due to chip production issues

The Xbox 360 turns seven this November, which is an awfully long time for a console to still be kicking around. According to a report from SemiAccurate, Microsoft's (MSFT) Xbox 360 successor might not arrive until early 2014 because of chip production snags. The site claims the issue is with the next Xbox's AMD processor, codenamed "Oban." SemiAccurate says that poor yield rates might push the console from its rumored holiday 2013 launch into 2014 if Microsoft's supply partners can't resolve the production issues. Microsoft is reported to be dual or triple sourcing its next-gen Xbox chips to multiple foundries in the hopes the kinks will be ironed out fast. If rumors are to be believed, the next Xbox will come with a Blu-ray drive, upgraded Kinect and possibly bring games streamed from the cloud.



[Via OXM]

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Wednesday, September 5, 2012

Can 'FarmVille 2' save struggling Zynga?

SAN FRANCISCO (AP) - Not long ago, online games company Zynga looked on pace to unseat much bigger, well-established rivals as it rode the popularity of 'FarmVille,' the clicking game of virtual cows and real money.

But the iPad came along, and more people bought smartphones. People weren't playing Zynga's games on Facebook and computers as much as they used to. Zynga's revenue growth slowed down, and its stock price fell sharply, even as it released dozens of new games.

Now, the out-of-luck game maker is turning to a 'FarmVille' sequel for a revival.

A lot is riding on 'FarmVille 2,' which Zynga Inc. released on Wednesday.

It's a total makeover for the simplistic, addictive, but oft-derided online diversion. It now has lush 3-D graphics instead of the old two-dimensional figures.

The game itself has added another dimension, too. Players can now interact with cute cartoon animals instead of simply 'harvesting' them with endless clicks to obtain coins, as in the original 'FarmVille.' There's more collaboration than competition among farmers, something Zynga said its players have asked for. Instead of getting players to complete chores, it tries to lull them into an old-timey comfort zone.

'You are trying to bring an old family farm back into glory,' said Wright Bagwell, director of design at 'FarmVille 2.'

Rather than make it frantic and stressful like many of today's shooter video games, the creators are hoping to evoke relaxation and nostalgia. The soundtrack consists almost solely of nature sounds.

'FarmVille' became a household name when it launched in 2009 and helped propel Zynga to the forefront of Facebook game makers. But investors are now questioning the company's long-term viability. Its stock is down some 70 percent since its December initial public offering.

'People often refer to Zynga as the 'FarmVille company.' This will be a key test to them,' Baird analyst Colin Sebastian said. 'They need another breakout hit.'

But a lot has changed since 2009. The first iPad didn't launch until 2010, and smartphones were not as ubiquitous as they are today. In 2011, the first year the Pew Internet & American Life Project started tracking such data, 35 percent of Americans owned a smartphone. That has gone up to 46 percent.

Zynga faces some of the same challenges in the mobile world as Facebook, where most people play Zynga's games.

Computers reigned when both companies were created, but people are now migrating to smartphones and tablet computers in droves. While Zynga has some popular mobile games, it makes most of its money through Facebook Inc.'s website. Zynga has yet to prove it can reap the same revenue from iPhone and Android games.

How quickly things can change is underscored by the free-fall in Zynga's stock price since the spring, when it was trading above $14, higher than its IPO price of $10. On Wednesday, the stock closed at $2.92, just 26 cents above its all-time low of $2.66. Investors who own Zynga stock have sold it off in droves, spooked by declining user numbers and a worry that Facebook games were just a fad, with people moving on to playing on their iPhones and Android phones instead.

Soon after its launch, 'FarmVille' became synonymous with online time-wasting. It spawned a generation of players - from teens to grandmothers - who zone out in front of their computers as they plant and harvest virtual crops and decorate fantasy farms with everything from gnomes to pink, sparkly fairy wing trees. The number of people who play 'FarmVille' each month peaked in January with 34 million people, according to estimates from research firm AppData. As of this week, that number has dropped to about 18 million.

One person who's stuck around is Denise Lambert, executive director for a charity in Toronto. She has been playing for the better part of three years. She recently tried out 'FarmVille 2' after getting early access to the game from Zynga.

'I loved it,' she said. 'I just think it's overdue. It is going to offer a gaming aspect that no other social game has right now. It's much smoother, everything is more vibrant.'

She described the original as 'so Neanderthal' compared with the sequel.

That might be what Zynga hopes, too - that 'FarmVille 2' will represent the next generation of online social games. Many of the new game's features are based on user feedback. When the company noticed that players liked the animals in the original game, designers drew cuter ones and made them more prominent characters on the farm. Take care of them, and they give you milk and eggs and fertilize your crops.

Then there are people like Kim Lindell, an avid 'FarmVille' player until December. She said she stopped playing because it wasn't enjoyable any more. She found herself playing just to keep from falling behind in the game. It became a chore rather than an enjoyable pastime.

'I realized I never liked all the actual playing of the game itself anyway but mostly just enjoyed arranging the items (and) decorating,' she said.

Today, she is playing another Zynga game, 'CastleVille,' though she says the game, like 'FarmVille,' is 'full of glitches and myriad hoops to jump through' just to play.

She hadn't heard of 'FarmVille 2' until Wednesday.

'I won't be checking it out,' she said.

Zynga hopes it can lure players like Lindell back. The company invites some 200 people like Lambert to its San Francisco office each week to play games and offer feedback. Some of the feedback is positive; some isn't. There are also paid focus groups, video and phone chats and live interviews that Zynga employees conduct with current and potential players. Sometimes, staffers even visit people at their homes to watch them play.

'We want to talk to as many people as we can, people who play, stopped, never played,' said Nick Giovanello, director of player insights at Zynga.

Zynga takes all that into account when adding new features and new ways to play. For example, users might stumble, discover software bugs or simply get bored. As with all its games, Zynga has changed aspects of 'FarmVille 2' based on the data gathered during its trials. It will keep doing so, even after the game is out, treating it like a service rather than a finished product.

'One of the things Zynga has at its disposal is data and a big user base,' Sebastian said. 'They know who has played 'FarmVille' in the past and who will play it again.'

Of course, there's still that mobile challenge. 'FarmVille 2' is available only on Facebook and on Zynga's website.

__

Online:

Facebook: https://apps.facebook.com/FarmVille2

Zynga's website: http://zynga.com

News Summary: Can 'FarmVille 2' save Zynga?

FARMVILLE, TAKE TWO: The update to 'FarmVille,' Zynga's most-recognized game, is a total makeover for the simplistic, addictive, but oft-derided online diversion. It has lush 3-D graphics instead of the old two-dimensional figures.

MUCH HAS CHANGED: The last version helped propel Zynga to the forefront of online game companies. But today many players are turning to mobile games and away from those played on Facebook, where 'FarmVille 2' is still likely to be played the most.

BIG TEST: Baird analyst Colin Sebastian says Zynga needs a breakout hit. Its stock price has lost nearly three-quarter since its December IPO.



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China's NetEase says government approves 'World of Warcraft' expansion

SHANGHAI (Reuters) - Chinese online games firm NetEase Inc has received government approval to launch the latest version of Activision Blizzard Inc's hit 'World of Warcraft' in China, it said on Wednesday.

World of Warcraft, a hugely popular multiplayer role-playing game, is the most stable source of revenue for both NetEase and publisher Activision Blizzard.

The title's next expansion pack, 'World of Warcraft: Mists of Pandaria,' will be released on September 25 in the United States.

The Chinese Ministry of Culture's online games content review website showed the latest sequel to World of Warcraft had received approval on Wednesday. (http://ccnt.cstc.org.cn/gamepage.do?gamesign=gameallnumber)

NetEase spokesman Liu Youcai confirmed the approval, but said he could not comment on the game's release date in China.

China is the world's largest Internet market with 540 million users. About 60 percent of all Internet users play online games making it a highly lucrative industry. NetEase competes with Tencent Holdings, Shanda Games and Changyou.com in China.

(Reporting by Melanie Lee; Editing by Daniel Magnowski)



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Tuesday, September 4, 2012

Nintendo Wii U might launch in mid-November starting at $249.99

With this generation's unusually long console cycle, all eyes are on Nintendo's (NTDOY) Wii U to kick off the next generation of console entertainment. Ahead of a Nintendo event on September 13th that is expected to reveal official pricing and launch date details for the Wii U, GameFAQs member "h0undd0gg" has posted a video showing three potential SKUs that are reportedly planned. If the leak is indeed authentic, pricing for the Wii U could start as low as $249.99 and top out at $349.99.

According to the leaked video, listings from VPD (Videos Products Distributors) - providers of wholesale games to U.S. retailers including Amazon (AMZN), Blockbuster and Overstock - suggest the Wii U might launch on November 11th with bundles priced $249.99, $299.99 and $349.99. No information was provided on what each bundle would include, although common sense would suggest a game or extra GamePad controller would fit the package. Earlier rumors have suggested the Wii U could launch on November 18th.

Both dates are plausible as Nintendo has historically launched new hardware on Sundays - Wii on November 19th, 2006; DS on November 21st, 2004; and GameCube on November 18th, 2001. A Wii U launch in mid-November would be not be out of the ordinary.

[Via NintendoLife]

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Monday, September 3, 2012

'Angry Birds' Turns Queen's Freddie Mercury Into an Honorary Character

Angry Birds creator Rovio Entertainment turned the late Queen frontman Freddie Mercury into an honorary character on Monday, just in time for the rocker's Sept. 5 birthday. The Angry Birds flock is taking a break from flying and toppling enemies to ride Mercury's bicycle -- the animated video below is set to Queen's 'Bicycle Race.' Absent from the clip is Pink Bird, the bubbly character Rovio introduced in August.

[More from Mashable: 5 Games You Should Play This Weekend]

Rovio's gesture supports the annual Freddie for a Day campaign, which celebrates the singer and raises funds for HIV/AIDS charity Mercury Phoenix Trust.

Mercury, who died in 1991 from complications stemming from AIDS, would have been 66 on Wednesday.

[More from Mashable: YouTube to Stream London Summer Paralympics Live]



''Freddie for a Day is such a great way to honor Freddie's fun and flamboyant spirit while delivering an important message,' Rovio's CMO Peter Vesterbacka said in a statement. 'Queen's music has endured for a reason, because its creativity and contagious fun appeals to fans of all ages, and we're happy to help keep Freddie's memory and music alive for new generations of fans.'

SEE ALSO: Angry Birds Space -- How the Physics Works


People can join the cause Wednesday by purchasing a Freddie Mercury Angry Bird T-shirt online at the Angry Birds and Bravado stores. Meanwhile in London, bandmates Brian May and Roger Taylor gathered with friends Monday for a Freddie for a Day fundraiser.

Last year, Google commemorated Mercury's birthday with this memorable animated doodle:



Social Good Summit Information



The Social Good Summit is where big ideas meet new media to create innovative solutions. Held during UN Week, the Social Good Summit unites a dynamic community of global leaders to discuss a big idea: the power of innovative thinking and technology to solve our greatest challenges.

Date: Saturday, Sept. 22, 2012, through Monday, Sept. 24, 2012 Time: 1:00-5:00 p.m. and 7:00 - 9:00 p.m. each day Location: 92nd Street Y, 1395 Lexington Ave., New York, NY Tickets: $50 per day or $130 for three-day pass.

Press: Press credentials will be given to press and bloggers from around the world for all Social Good Summit sessions and the Digital Media Lounge (DML). The DML is a fully wired work space at 92Y to report out of, network with fellow members of the media, and self-organize interviews and exclusive content from Social Good Summit sessions. The DML will be open from 9 a.m. to 6 p.m., Sept. 22-24. To apply, please fill in the form here.


This story originally published on Mashable here.



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Saturday, September 1, 2012